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View Full Version : OMFG - Duke Nukem: Forever


Revhed
20th December 2007, 07:00 PM
Veteran Gamers may fondly remeber the title Duke Nukem 3D and the vaporware sequal "Duke Nukem: Forever" that has become the laughing stock of the gaming industry. "Forever" has come too describe the expected develpment time of the sequel, in fact it recently celebrated it's 10 year anniversay as "still in development". Apparently it took a shorter time to map the Human Genome

Anyway, it appears there may actually be some chance of a snowball surviving hell because there has actually been a video released (and not on April 1st either). Although reading Shacknews's "History" article reveals we've been here before and this release may be yet another chance for the developers to flog that fossilised horse. In fact this is a statement from the head developer from August 30 2006

"Physics and animation systems are virtually finished and shippable," Broussard replies. "It's simply maintenance and polish from here on out."

I guess it's taking longer than they expected to get a shine on that, umm......Log ;)

Video is here: http://www.shacknews.com/onearticle.x/50464

Duke Nukem History: http://www.shacknews.com/featuredarticle.x?id=720&page=1

Snakey
20th December 2007, 10:29 PM
cant wait lol

flygirrrl
21st December 2007, 05:23 AM
wow now thats a long time in the making, I'd imagine they should have something to show for it? ...... maybe :p ?

Aukiman
21st December 2007, 06:41 AM
OMG DUKE NUKEM !! ROFL :D - now that brings me back to the old days of gaming, IPX networking protocol instead of IP, at work we went hardcore too we piggybacked IPX ontop of DEC PAthworks too !! Specialised driver setup.

Used to work at one of the big PowerWater utilties acerages, Darwinites would know Ben Hammond Complex, huge big main complex with outlying buildings, we used to network all the PowerWater and Transport & Works guys up every lunchtime to play. the good ol' 486 dx2-66 machines !! I remember muddie and myself had dx4-100's as we were the IT guys out there so got to test all the "latest" gear :P ( 2 speed cd rom readers FTW !!! )

Some of you older IT crowd might remember those days well.

My fav weapons out of the original ... Laser Tripbomb. the duke hologram (distract your enemies)

some hardware terminology from those old days of duking :

1. 10base2 FTW ! (complete with 50 ohm resistors) 10mb coaxial LAN networking for those too young to remember the slow old days
2. Don't break the daisy chain
3. 8Mb RAM woohoo
4. the acronym SIMM
5. 6 ISA slots OMGREALLY?
6. 120 Mb (yes MEGA not GIGA ) HDD's who needs that much space !
7. 15" super VGA CRT ahhh gamers paradise (bahahaha u only have a 14" ?)

Reklaw
21st December 2007, 08:54 AM
I remember the never ending search for enough T pieces and terminators.
And when someone decided to stop playing and unplug themselves from the chain - the whole network went down.
Ah how easy it is now.

MatTy!!
22nd December 2007, 08:23 PM
I got a "hot" copy of Duke Nukem 3D bout 4 months before it was released in Australia from a mate in the states. 23 floppy disks at the time.

I remember thinking.....please dont let one of these disks be faulty. Played it hardcore for the 4 months and told nobody... .when it was released I was THE KING !! hahaha.

Loved it..... would play it again if I had a copy.

-lashed

MatTy!!
23rd December 2007, 07:55 PM
this thread has caused me to re-download duke nukem 3d and play again. OMG i love this game.

-lashed

MaDroX
27th December 2007, 11:20 AM
Time to kick ass and chew bubble-gum, and i'm all outta gum.

Ashyre
3rd July 2008, 08:13 AM
Before I came over to EA, I worked with a guy who was on Forever. Basically as long as they keep a few people on staff churning on it, they don't have to return the multi million dollar publishing fees. =)

Edit: No judging me because I work for EA. Thanks. =)

Aukiman
3rd July 2008, 03:02 PM
Before I came over to EA



aweeesome you work at EA ? You will probably find a lot of people lov their games around here lol.

Ashyre
4th July 2008, 12:17 AM
Yea, Redwood Shores office. deadspace.ea.com would be my current project.